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Nightripper
Medium outsider (chaotic demon evil extraplanar), CE
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Armor Class: 18
Hit Points: 526 (27d10+378)
Speed: 60 ft.
Initiative: 11
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STR: 29 (9) DEX: 32 (11) CON: 39 (14)
INT: 18 (4) WIS: 23 (6) CHA: 24 (7)
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Saves: STR: 16 DEX: 18 CON: 21
    INT: 4 WIS: 6 CHA: 7
Skills: 7 + ability mod for (Acrobatics, Intimidate, Knowledge (history), Knowledge (local), Knowledge (religion), Knowledge (nobility), Perception, Sense Motive, Stealth, Use Magic Device)
Languages: Abyssal, Celestial, Common, Draconic; telepathy 300 ft.
CR: 24(60000 xp)
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Space: 5 / Reach: 5 (15 with talons)
Melee attacks:
+16 vorpal bastard sword +16/+16/+16/+16 (1d10+18), claw +16 (2d6+4 plus 2d6 bleed), 2 talons +16 (1d6+4 plus 2d6 bleed)
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Special: nascent demon lord traits
Feats: Combat Expertise, Combat Reflexes, Dazzling Display, Deadly Stroke, Exotic Weapon Proficiency (bastard sword)B, Greater Feint, Greater Weapon Focus (bastard sword)B, Greater Weapon Specialization (bastard sword)B, Improved Critical (bastard sword), Improved Critical (claw), Improved Critical (talon), Improved Disarm, Improved Feint, Power Attack, Quick Draw, Quicken Spell-Like Ability (blade barrier), Shatter Defenses, Weapon Focus (bastard sword)B, Weapon Specialization (bastard sword)B
Environment: any (Kurnugia)
Organization: solitary
Treasure: triple (+5 keen vorpal bastard sword, other treasure)
Source: Inner Sea Bestiary

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